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The purpose of this Warm-up is to invite students to interpret a comparison situation that can be represented with
Tell students to close their books or devices (or to keep them closed). Arrange students in groups of 2. Introduce the context of esports and elicit what students know about esports, including teams, players, and the games played. If needed, explain that the term “esport” is short for “electronic sport,” and it refers to video game competitions involving multiple players (individuals or teams). Then use Co-Craft Questions to further orient students to the context and elicit possible mathematical questions.
Give students 1–2 minutes to write a list of mathematical questions that could be asked about the situation before comparing questions with a partner.
Invite several partners to share one question with the class and record responses. Ask the class to make comparisons among the shared questions and their own. Ask, “What do these questions have in common? How are they different?” Listen for and amplify language related to the learning goal, such as “the points Priya scored,” “the points (others) scored,” and “how many more (or fewer).”
Tell students that they will take a closer look at the relationship between the students’ scores in the next activity.
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There are multiple quantities in each problem. Students may write expressions that match, but make errors when solving the second part of each problem—with or without writing an equation. Ask students to explain what their expression represents. Then ask what they need to do to answer the last part of each problem. If needed, invite students to draw a tape diagram to represent the problem.